Apple Silicon Adds Support For GeForce Now
GeForce Now is Nvidia’s cloud gaming platform. With the newly released GeForce Now 2.0.40 edition, native support for Apple Silicon has been added so far. Like many apps running on Intel Macs, GeForce Now was able to run using the Rosetta 2 feature, but it wasn’t very efficient.
So, according to the Nvidia company, by adding native support for Apple Silicon, the power consumption of the GeForce Now service has been significantly reduced and the startup time has been reduced, giving a better experience to computer gamers. But there is no mention if this improvement will affect the stream of the computer game or the input latency.

Macs with chips like the Apple M1 and M1 Ultra include a powerful GPU compared to similarly priced computers, but that hasn’t led to popular AAA computer games being introduced on the Mac. The main reason for this is that the number of people using Windows computers is extremely higher than the people using Mac computers. Because of this, computer game developers are mainly targeting the Windows platform to develop games. In addition, on the software side, Apple does not support modern technologies such as Vulkan API and OpenGL.
Although it is not possible to get the experience of playing on a high-end computer with GeForce Now, if you do not have such a computer or an Apple computer, this service is a good alternative. If you have purchased the computer game you want to play, you can get it for free with a GeForce Now membership, which gives you the opportunity to play that game for one hour on the GTX 1060 tier. If you want to play longer with more performance, you have to pay $9.99 per month or $49.99 for six months and buy a subscription.